9.05.2009

Revenants

The Living Dead and the dying living are all the same. Cut from the same cloth. But disposing of dead people is a public service, whereas you're in all sorts of trouble if you kill someone while they're still alive.

The Revenant is the talkative wight from virtually every piece of fiction where a Zombie is a major character. Whether the lovely She from Cemetary Man, the creepy Shelly Winters from Scary Go Round or the villainous Dark Ash and Sheila from Army of Darkness, every Luminary who becomes a Zombie by whatever means becomes a Revenant. Revenancy is curable, as can be plainly seen from both Scary Go Round and Army of Darkness, and it is the only form of Zombieness that is. A Revenant appears much as it did in life, save for pale white skin and darkness around the eyes. Basically they look like someone who is wearing heavy goth makeup, save that there is something obviously unnatural about them that even the most casual observer can plainly see.

Revenants do not necessarily lose their reasoning faculties nor their personal moral compass. However, they do hunger for the brains of the living, and are doomed to gradually weaken and lose power until they devour such. Eating the brain of a human refreshes their Power batteries, but they don't have an unobtrusive or masquerade upholding alternative at their disposal. Sooner or later, they will be compelled to break open a human skull and feast on the morsels inside. It is for this reason that even the usually quite open minded supernatural societies generally want Revenants cured or destroyed – their mere presence endangers the masquerade more than most covenants are willing to condone.

A Revenant has their Strength, Intuition, and Willpower all increased by 1.

A Revenant has an Orphic power source and a Feeding power schedule.
    Revenant Starting Disciplines

    - Core Discipline: Fortitude -
  • Patience of the Mountain (Basic Fortitude)
  • Revive the Flesh (Basic Fortitude)

    - Basic Disciplines -
  • Compel Spirits (Basic Necromancy)
  • Nimble Feet (Basic Celerity)
  • Abyss of the Body (Basic Descent of Entropy)
  • Second Senses (Basic Auspex)
  • Feat of Strength (Basic Potence)

    -Advanced Disciplines -
  • Indomitably (Advanced Fortitude)

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